I began working on the triangle shapes that I'll be using for the aggressive sky element but I'm having trouble rendering a texture into the triangle shapes with a clipping mask. Or, better, I've got the texture clipped into the triangle but am unable to copy / paste them in Illustrator as it seems the LiveTraced texture is eating up too much memory. Reckon, I'll have to open what I've created in Photoshop and simplify it down first. I'll find out over the next couple days if that will work or not.
Need to start on the house element after that and then figure out how I want to work in my odd hand-drawn character so that he fits within the overall look of the piece.